1 #ifndef BZ_FX_PARTICLE_SYSTEM_H
2 #define BZ_FX_PARTICLE_SYSTEM_H
4 #include <bz/memory/arena.h>
10 typedef struct BZParticleSystem BZParticleSystem;
11 typedef BZParticleSystem * BZParticleSystemID;
13 extern BZParticleSystemID bzFXLoadParticleSystem(BZMemoryArenaID arena, const char *identifierFmt, ...);