1 #ifndef BZ_FX_PARTICLE_SYSTEM_H
2 #define BZ_FX_PARTICLE_SYSTEM_H
4 #include <bz/memory/arena.h>
10 typedef struct BZParticleSystem BZParticleSystem
;
11 typedef BZParticleSystem
* BZParticleSystemID
;
13 extern BZParticleSystemID
bzFXLoadParticleSystem(BZMemoryArenaID arena
, const char *identifierFmt
, ...);