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Fixed Aseprite rendering system
[benzene.git] / src_platform / sdl / bz / resources / file_system_internal.h
1 #ifndef BZ_RESOURCES_FILE_SYSTEM_INTERNAL_H
2 #define BZ_RESOURCES_FILE_SYSTEM_INTERNAL_H
3
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
7
8 extern void bzFileSystemInit(const char *argv0, const char *dataPath);
9 extern void bzFileSystemTeardown(void);
10
11 #ifdef __cplusplus
12 }
13 #endif
14
15 #endif