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Fixed Aseprite rendering system
[benzene.git] / src / bz / scripting / environment.h
1 #ifndef BZ_SCRIPTING_ENVIRONMENT_H
2 #define BZ_SCRIPTING_ENVIRONMENT_H
3
4 #include <bz/memory/arena.h>
5
6 #ifdef __cplusplus
7 extern "C" {
8 #endif
9
10 //typedef struct BZScriptingEnvironment BZScriptingEnvironment;
11 //typedef BZScriptingEnvironment * BZScriptingEnvironmentID;
12
13 //extern BZScriptingEnvironmentID bzScriptingMakeEnvironment(BZMemoryArenaID arena, void *lookupUserParam, const char *identifierFmt, ...);
14
15 #ifdef __cplusplus
16 }
17 #endif
18
19 #endif