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1 #ifndef BZ_AUDIO_WAV_H
2 #define BZ_AUDIO_WAV_H
3
4 #include <bz/memory/arena.h>
5
6 #ifdef __cplusplus
7 extern "C" {
8 #endif
9
10 extern void *bzAudioLoadWAV(size_t *sizeOut, BZMemoryArenaID arena, uint32_t *samplingRateOut, uint16_t *channelsOut, uint16_t *bitsPerSampleOut, const char *identifierFmt, ...);
11
12 #ifdef __cplusplus
13 }
14 #endif
15
16 #endif