extern void bzGfxPreparePalettes(BZMemoryArenaID arena, size_t paletteCount, size_t colorCount);
extern void bzGfxPrepareCanvasBuffer(BZMemoryArenaID arena, size_t width, size_t height);
extern void bzGfxPreparePalettes(BZMemoryArenaID arena, size_t paletteCount, size_t colorCount);
extern void bzGfxPrepareCanvasBuffer(BZMemoryArenaID arena, size_t width, size_t height);