extern void bzGfxPreparePalettes(BZMemoryArenaID arena, size_t paletteCount, size_t colorCount);
extern void bzGfxPrepareCanvasBuffer(BZMemoryArenaID arena, size_t width, size_t height);
-extern void bzGfxPrepareSpritesheet(BZMemoryArenaID arena, size_t width, size_t height, void *data);
+extern void bzGfxPrepareSpritesheet(BZMemoryArenaID arena, size_t frames, size_t width, size_t height, void *data);
extern void bzGfxPrepareFont(BZMemoryArenaID arena, void *font);
extern void bzGfxComposite(void);