1 #ifndef BZ_GFX_ASEPRITE_H
2 #define BZ_GFX_ASEPRITE_H
4 #include <bz/memory/arena.h>
5 #include <bz/renderer/palette.h>
6 #include <bz/types/common.h>
12 extern void *bzGfxLoadAsepriteImage(BZMemoryArenaID arena, size_t *widthOut, size_t *heightOut, const char *identifierFmt, ...);